﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using YJ_Core.Entities.Utils;

namespace YJ_Code.Entities.User
{
    /// <summary>
    /// 用户信息表
    /// </summary>
    public class UserInfo : BaseEntities
    {
        /// <summary>
        /// 用户id
        /// </summary>
        public string UserId { get; set; }

        /// <summary>
        /// 账号表id
        /// </summary>
        public string AId { get; set; }

        /// <summary>
        /// 用户昵称
        /// </summary>
        public string NickName { get; set; }

        /// <summary>
        /// 用户名（账号）
        /// </summary>
        public string UserName { get; set; }

        /// <summary>
        /// 邮箱
        /// </summary>
        public string Email { get; set; }

        /// <summary>
        /// 头像路径
        /// </summary>
        public string HeadPortraitPath { get; set; }

        /// <summary>
        /// 用户状态
        /// 正常：true
        /// 
        /// </summary>
        public bool State { get; set; }
    }
}
